- – Setting up Yocto for efficient embedded Linux systems development
- – Using Yocto to create a Linux-based gaming console
- – Using valgrind with vgdb and address sanitizer to analyze memory errors
- – Using strace to analyze application's system calls
- – Using ltrace and software shims to bypass a credential-checking algorithm
- – Detecting and fixing the cause of a segmentation fault on an embedded Linux system
- – Setting up GDB for debugging embedded devices